Coohom Textures & Materials Guide (2026): How to Apply Realistic Finishes
Materials and textures are what make a 3D render feel real. The difference between a flat, plastic-looking design and a photorealistic visualization often comes down to how well textures are applied and configured. This guide walks you through Coohom's texture system, from the built-in material library to custom uploads and advanced surface mapping.
Disclosure: We may earn a commission at no extra cost to you.
Quick Answer
- Click any surface in the 3D editor and select from hundreds of built-in textures.
- Custom texture uploads are available on paid plans (JPG/PNG, up to 10MB).
- Adjust texture scale to match real-world proportions for realistic results.
- Use high-resolution textures and proper lighting to maximize render quality.
Understanding Coohom Materials
In Coohom, every visible surface has a material assigned to it. A material is more than just an image. It includes properties like color, glossiness, reflectivity, bump mapping (surface texture depth), and transparency. When you apply a "marble" texture, Coohom is not just wrapping an image around a surface. It is simulating how light interacts with marble, including subtle reflections and veining depth.
The built-in library organizes materials into categories: wood, stone, tile, fabric, metal, glass, concrete, wallpaper, and more. Each category contains dozens of variations. For example, the wood category includes oak, walnut, pine, bamboo, and many others, each with multiple finish options from raw to lacquered.
Step-by-Step: Applying Textures
Step 1: Select a Surface
In the 3D editor, click on any surface you want to modify: walls, floors, countertops, cabinet doors, etc. The selected surface will be highlighted and the Materials panel will open on the right side.
Step 2: Browse or Search Materials
Use the category tabs to browse (e.g., Wood, Stone, Tile) or type keywords in the search bar (e.g., "herringbone oak"). Preview thumbnails show how each material will look. Click to apply instantly.
Step 3: Adjust Properties
After applying, fine-tune the material. Adjust scale so tile grout lines or wood plank widths match reality. Set rotation if plank direction matters. Modify glossiness for the right sheen level. These small adjustments make a dramatic difference in render quality.
Step 4: Preview in 3D
Orbit around the room to see how the material looks from different angles and under different lighting conditions. The real-time preview gives a good approximation, but the final render will show full lighting and reflection effects.
Custom Texture Uploads
Paid plans allow you to upload your own texture images. This is essential when you need a specific product from a real manufacturer, a unique pattern, or a texture not available in the built-in library. Upload requirements:
- Format: JPG or PNG
- Resolution: 1024x1024 px minimum, 2048x2048 px recommended
- Size: Under 10MB per file
- Type: Seamless tileable images produce the best results
Tips for Photorealistic Textures
- Match scale to reality: A single marble tile should look the same size in your render as it would in real life. Use the measurement overlay to verify proportions.
- Vary gloss by material: Not everything should be shiny. Matte finishes on wood, slight gloss on tile, high reflection on glass. Matching real-world surface properties makes a huge difference.
- Use complementary textures: Pair warm wood floors with cool stone countertops, or soft fabric upholstery with sleek metal accents. Texture variety adds visual interest and realism.